Event System
Late in the project components were becoming tightly coupled and needing to communicate quite a…
Read MoreLate in the project components were becoming tightly coupled and needing to communicate quite a…
Read MoreWe needed a camera controller and after listening to one of Juan’s lectures I…
Read MoreAnimators were set up by Connor, but they needed a few modifications to be compatible…
Read MoreBecause we were creating a tile based environment for our game, and because moving around…
Read MoreContinuing on from the previous 9-slice sprite editor class, I decided to take the editor…
Read MoreAfter playing around with Unity physics and seeing some control issues ( BoxCollider's getting…
Read MoreThe platform/motor pairs for platforms execute a simple concept. * Motors move or handle low…
Read MoreLecturer in Game Design (2020-Present) The University of Salford Research: Focussing on the application of…
Read MoreNGINX, Traefik, ReactJS, Docker with cluster and stack, jQuery, Foundation, Bootstrap, ARKit, ARCore, Perforce, Oculus…
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